The Psionic's NPC Profiles

approved characters profiles for Psionics Millennium.
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The Psionic's NPC Profiles

Post by NPCs »

This thread is for non-player characters in the Psionics games.

If you would like to contribute to this cast- please feel free. Send me the information in a private message.
This account exists solely for the purpose of posting NPC activity and mass collaboration posts in all story groups.
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Re: The Psionic's NPC Profiles

Post by NPCs »

Image

Name: Sally (Yates) Hansen
Code Name: Anuket

Position: Civilian

Father- Lt. Jacob Hansen - police detective homicide detective (retired)
Mother- Regina Anwells-Hansen - well known field agent with the Consortium

Kinetic abilities- classified

- Children:
daughter- Dr Sharon Yates aka Namira Xenos

A former student of the Institute and retired from the Consortium, Sally is the propietor of the local tavern 'Sally's Place' formerly known as 'Daunte's'

It's reputed as a place of tolerance and respect and frequented by Psionics, law enforcement, firefighters, bikers, and a good mix of other people.

Everyone understands the first rule of the house- 'take it off the property'
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Re: The Psionic's NPC Profiles

Post by Jack Hartley »

Name: Johan Alexander Klienstock

Codename: Faker.

Position: Field Agent

Security Clearance: Psi 2.

Age: 29.
Height: 5' 7''.
Weight: 125 lbs.
Hair: Bald.
Eyes: White (No pupils).
Skin color: Albino.
Birthplace: Germany.


Psionic Analysis:

Offensive Ability: Johan's ability is considered tactile-metamorphic-cloning. Upon touching a DNA sample of a subject, Johan can morph into said subject; be it man, woman or animal. A simple handshake will do, but other DNA sources can be used.

Defensive Ability: N/A.

Muted Ability: Once Johan has a subject “stored” in his Mitochondrial Memory, he can mix-match certain aspects; such as switching voices on the fly or incorporating animal traits into facial features.

Limitations: Johan is incapable of morphing into anything but a living organic being; he cannot incorporate natural or mechanical elements. Johan is also incapable of morphing his clothing. While he can mix animal aspects with Human, they're only subtle ones; he cannot grow usable wings (only decorative ones), nor can he turn his hands into functioning claws (Though minimally affective, they would be brittle and break easy).

Languages:
German
Broken-English
Japanese
Chinese
African
Italian

NPC BIO:

Johan Alexander Klienstock is a Field Agent with the Consortium, who uses his morphing ability for infiltration, espionage and intelligence gathering. Not one for jokes, his personality and conduct as an agent is very serious and professional. Unless the situation calls for it, he will not disobey or deviate from any given orders.

Though trained in firearms and QCB, Agent Klienstock prefers stealth over fighting outright. Faker mainly uses incapacitating take-down maneuvers; choke holds, chloroform, stun-guns, etc.
Last edited by Jack Hartley on October 23rd, 2012, 2:24 pm, edited 1 time in total.
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Re: The Psionic's NPC Profiles

Post by Jack Hartley »

Name: Takeshi Oda

Street Name: Ru-Oni-Ken

Age: 22
Height: 5', 8''.
Weight: 130lbs.
Hair: Black w/ Red highlights.
Eye: Brown right eye, Red left eye.
Skin color: Asian.
Birthplace: Japan.

Psionic Analysis:

Offensive Ability: Takeshi's ability is Hemokinesis. He is able to manipulate the blood in his body; making it as flexible as a whip or as hard and honed as a blade.

Defensive Ability: Takeshi can manifest an armor-like coating of hardened blood. He can also harden the blood from any open wounds received in combat.

Muted Ability: Unless detached from it's source, Takeshi can reabsorb his blood; otherwise, he could possibly die from blood loss. Also, while using an open cut makes controlling his blood easier, he can use it without any lacerations; using his blood to cut from under the skin.

Limitations: Takeshi is limited by the amount of blood in his body; if he loses too much, he could become unconscious or even die. Takeshi's Hemokinesis only works while he's awake. If he were knocked unconscious, any open wounds would bleed freely.

Languages:
Japanese
English

NPC BIO:

Takeshi Oda is a Psionic warrior from Japan, wandering America for a challenging opponent. While carrying weapons associated with a mythic ninja (katana, shurikens, chain-sickles, etc), Takeshi prefers hand-to-hand combat. If he deems an opponent worthy, he'll use his hemokinesis (which rarely happens).

Takeshi travel's back and forth between the coasts, fighting in back alleys and underground fights, looking for his next challenge; all the while avoiding any confrontation with the Consortium. Why this is, no one is sure.

Takeshi's personality consists of notions of honor and pride. He does not attack a defenseless opponent. He does not attack from behind, in 1-on-1 combat. He does not continue fighting a downed opponent. His pride will not allow him to admit defeat; though a tactical retreat is acceptable in his eyes.
Last edited by Jack Hartley on October 23rd, 2012, 2:26 pm, edited 1 time in total.
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Re: The Psionic's NPC Profiles

Post by Jack Hartley »

Name: Joseph William Book

Codename: Breaker.

Age: 18.
Height: 5' 9''.
Weight: 145 lbs.
Hair: Black (Shaved Bald).
Eyes: Green.
Skin color: Black.
Birthplace: Chicago, Illinois.



Psionic Analysis:

Offensive Ability: Joseph's ability allows him form rudimentary items (Swords, shields, clubs, etc) out of kinetic energy.

Defensive Ability: Joseph creates a constant flow of kinetic energy; which he needs to release on occasion, to avoid a “kinetic poisoning”.

Muted Ability: joseph's bones are less dense than normal people; allowing easier conduction while forming kinetic items. Because of easier flow, he is also able to minimally enhance his healing, using the kinetic energy.

Limitations: Joseph needs to be aware to use his ability. Were he caught off guard, he could easily be injured. Because of his weaker bones, Joseph can break easier than others. Also, the “items” he manifests cannot leave his grip, without dispersing into thin air.

Languages:
English

NPC BIO:

Joseph is a young student at Dr. Garston's Institute, trying to better understand his budding psionic ability. He is still fairly new to the Institute and is generally a good person; though some unresolved father issues surface now and again.

Joseph is very bright, academically. When not working on his abilities, he helps a couple students with their studies.
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Re: The Psionic's NPC Profiles

Post by Sarken »

Talk to Cleric about using this NPC - Red is his creation

Name: Red (unverified)

Occupation: Fixer

Age: Unknown.
Height: Unknown.
Weight: Unknown.
Hair: Unknown.
Eyes: Unknown.
Birthplace: Unknown.


Languages:
Seemingly every language known to man.

BIO:

Red is the mysterious voice on the end of the cell phone, for those lucky enough to have caught his attention. The few acquainted with the name know him as an accomplished Fixer who keeps an eye out for exceptional talent to hire out to the highest bidder; for 20% of their earnings.

Red is also an enigma. He speaks to each of his clients in varying voices (including women), accents and languages; some believe he uses a voice modulator or perhaps is a master of voice mimicry. Whatever the reason, no one can be positive who he really is, with his claims of being a retired FBI Agent, a former Soviet Spy, a super-hacker tucked away in a military base and so on.

Red has a code of conduct that keeps him loyal to his clients. He will not accept a contract that could pit one against the other, nor give away information between them. He is known to act more friendly with some than others and will go out of his way to help gather specific intel, on occasion.

Though his methods are unknown, Red is able to collect info on nearly anything one can think of; it's rumored he knows the deepest, darkest secrets of every political power on the globe and has contacts in the highest of government powers.
He who trims himself to suit everyone soon whittles himself away. - Raymond Hull
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Re: The Psionic's NPC Profiles

Post by Archivist »

Cam

Image

Autobot- transforms into a hand held video camera.

Role- observation

Cam is a quiet persona until he gets to know you. He'll zing his friends with one-liners and puns, given the chance.

Among of the smaller robots, Cam's okay with this because it's not the size of the bot that matters- it the job that counts.
And Cam takes his job seriously. Always the side-kick and loves it.

On a rating scale of 1 to 10- he's about average- which is fine by him.

Strength: 5
Intelligence: 9
Speed: 5
Endurance: 5
Rank: 5
Courage: 9
Firepower: 3
Skills: 5
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