Non-Psionic Profile Template

New characters for 'Psionics' - profiles must be posted and approved before joinning the game.
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Non-Psionic Profile Template

Post by Sarken » September 12th, 2017, 6:53 pm

Name: character’s given name
Codename / Street Name: If applicable
Age: 00
for the following 3 details see the posted charts here- Character Construct
IQ: see chart here
Height: 00 ft 00 in see chart here
Weight: 000 lbs see chart here
Skin color:
Birthplace: city, state / province.
Alignment- the good guys- Garston Institute, Consortium of Scientific Research, the bad guys- The international Socialist Regime. Independent are free-lancers, have no alliances or you want to see how things play out for your character.

name of person chosen to represent the character

Your character is human, classified as 'normal' - which some call Norm / Norms.

Skill sets- you get three- 1 physical, 1 mental, 1 muted
Because you do not have Psionic powers there is more flexibility in this area.

Physical abilities include martial arts, military training, combat skills, and weapons.

Mental Abilities include technical- computer related, psychological (like mind games). Have it make sense though. A character with an IQ of 100 will not be speaking 5 languages.

Muted is a freebie- it could be defense, offense, physical or mental. It could be something completely random like a cook or baker or candlestick maker. For all anyone knows, you're an innocent with awesome baking skills, never suspecting there's an assassin under that chef's hat. It's an easy door in for a spy. Remember the movies "Under Siege 1 & 2"? Steven Seagal portrayed a character like this. He was a military agent who went undercover as the cook.

New players are limited to 1 character at the start.

To gain more abilities you must earn / learn them in story.

Background- your characters history. These average between 1 to 3 pages of a background story which typically explain where the character comes from, how they became the person they are, and what's brought them to the point of arrival in the over all story. the appearance of the characters psionic abilities. Player may also include the history of how their character arrived at The Consortium- unless they choose to portray this during actual story postings.

This is also where you'd tell us how your character's abilities emerged, grew, and how they dealt with them.

Please post as a new topic with the characters 'given / real' name as the title.
He who trims himself to suit everyone soon whittles himself away. - Raymond Hull
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